class FusionGatlingDamType extends WeaponDamageType
	abstract;

defaultproperties
{
     WeaponClass=Class'Taskforces.TFFusionGatling'
     DeathString="%o was mowed down by %k's Fusion-Gatling Gun."
     FemaleSuicide="%o couldn't handle her weapon."
     MaleSuicide="%o couldn't handle his weapon."
     bDetonatesGoop=True
     bKUseOwnDeathVel=True
     KDamageImpulse=1000.000000
     KDeathVel=450.000000
     KDeathUpKick=180.000000
     VehicleDamageScaling=0.600000
     VehicleMomentumScaling=0.750000
}
